public function PlayerStates()
public function fastForward(player:Player):void
Parameters
public function getFastForwardState():IState
Returns
public function getGotoNextState():IState
Returns
public function getGotoPreviousState():IState
Returns
public function getLoopState():IState
Returns
public function getPauseState():IState
Returns
public function getPlayerNotReadyState():IState
Returns
public function getPlayState():IState
Returns
public function getRewindState():IState
Returns
public function getState():IState
Returns
public function getStopState():IState
Returns
public function gotoNext(player:Player):void
Parameters
public function gotoPrevious(player:Player):void
Parameters
public function loop(player:Player, playheadSlider:PlayerSlider):void
Parameters
public function pause(player:Player):void
Parameters
public function play(player:Player):void
Parameters
public function playerReady():void
public function rewind(player:Player):void
Parameters
public function setState(state:IState):void
Parameters
public function stop(player:Player):void
Parameters